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The Dead Linger Wiki
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==World Generation Changes== *Massive: The world generation in The Dead Linger has been completely overhauled. You should experience a brand new, much more realistic world from 006 and onwards. *There are multiple new areas to find, including (but not limited to) rocky landscapes, grass plains, towns, and rural farmland. *There are now old barns, silos, and fields of crops to be found in Farmland areas. *Players should now always initially spawn in a suburban neighborhood or town. *The spawn rate on handguns has been increased slightly, while the shotgun and rifle spawn rates have been decreased slightly. *Rotten food and melted candy spawns less often than it did before. *A few more objects spawn where they previously did not. *Military clothing spawns much less often in houses than it did before. *Hallways and rooms inside houses are generally wider now. *House generation now checks for slopes better, and houses should rarely, if ever, appear underground or partially buried now. *There are multiple new forest types. Forests are much, much larger, as well as much more dense. *Stores and houses should no longer spawn double doors (two doors side by side or going into the same room from the same room) as often as they did previously. *Zombies are much denser in previously populated areas, and less dense in rural and forests. There are scattered reports that they can sometimes be seen huddling in crowds as well. Stay alert.
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