Areas are regions of the map created by the world generator. An area defines what weather is common or even possible, what buildings will be generated, the zombie population density, and more. When a player enters a new world, the world is randomly generated using seeds. The game is set in a non-specific place in the United States, and as such most areas are drawn from American geography and culture. However, Sandswept developers do not see this is a restriction, so there may eventually be distinctly non-American areas. Every zone has a randomly generated name. Currently the name is displayed above the compass on the top right of the screen.