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Areas are regions of the map created by the world generator. An area defines what weather is common or even possible, what buildings will be generated, the zombie population density, and more. When a player enters a new world, the world is randomly generated using seeds. The game is set in a non-specific place in the United States, and as such most areas are drawn from American geography and culture. However, Sandswept developers do not see this is a restriction, so there may eventually be distinctly non-American areas. Every zone has a randomly generated name. Currently the name is displayed above the compass on the top right of the screen.

List of Areas

Rural

Picture Name Description
Farmspic Farms Farmland with farms and wheat fields.
Forests Forests Forested areas filled with trees, bushes and the occasional log cabin.
Grass plains Grassy fields.
Rockyland Mountains Mountainous, rocky area.
Grassyland Rocklands Grassy fields with boulders.

Urban

Name Description
Town Towns Towns usually contains suburban houses, water towers, offices and stores.
Suburbspic Suburbs The majority of Suburban zones is suburban houses and trees.

Planned

Name Description
Cities City zones were removed in Build 009. City zones were identical to town zones and are planned to return with their own look.

See Also

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